Part of the Creation and Computation Course, guided by Prof. Kate Hartman and Prof. Nick Puckett.
Built in November 2020, when COVID vaccines were being developed at lightning speed. As humanity anxiously waited for the golden elixir, this game brought fun and frolic to those in isolation.
Four players race to load vaccines into syringes. Click your syringe to fill it the first to complete theirs wins the vaccine race! 🏆
Open all four links with friends simultaneously and race to fill your syringe first!
Select your player and click your syringe to fill it with vaccine fluid 10 clicks to complete!
First player to fill their syringe wins the vaccine race and gets a congratulatory message!
New viruses invade the screen with every click, mirroring the real-world race against an evolving pandemic.
Click outside the canvas during preload clicking inside during the loading gif can add unwanted points.
Open together with friends every player must press a key individually; there's no shared start trigger.
Reset only restarts positions the virus count on screen doesn't reset, only the game state and virus positions do.
Multiplayer games proved extremely effective at connecting people during lockdown building a shared digital space for those spending time in isolation.
Inspired by a PubNub voting example, the team transformed colour accumulation into a vaccine-loading race. Every click fills the syringe and unleashes more viruses, mirroring the real race against time.
The winner is greeted with a congratulatory message, while everyone else is thanked for participating because in a global health crisis, every effort counts. 💙
p5.js · PubNub API · November 2020